Studio lighting part1

Studio lighting setup

Another test-render in 3ds Max Design 2010…
I tried to imitate close-to-real studio lighting in this 3d-scene. The setup is actually quite simple. It consists of 3 lights – one skylight for ambient lighting, a warm key light from the left and a bluish fill light coming from the right. Finally I’ve added depth of field to put more photo-realism into the scene.

The picture shows a 3d-model of the scapula and humerus by the way…